King’s College,
The British School of Madrid



The 21st century social and working environment requires young people to be active, flexible, creative and be able to work in a team, as well as be bring innovative solutions to today’s challenges.

ROBOT-ed empowers these new skills and competencies through a tried and tested pedagogical model devised by Lego Education, in which participants develop their talents, communication skills, entrepreneurship, and their curiosity to discover and learn.

Some of the objectives that we work on are:

  • To approach tasks using scientific thinking (assumptions, evidence and conclusions)
  • To build and understand simple and powered machines as well as physical concepts such as gears, shafts, pulleys, levers…
  • To build and program robots at different levels of difficulty whilst developing pupils’ knowledge of sensors and motors.
  • To encourage divergent and creative thinking to find alternative solutions to challenges proposed.
  • To use input and output devices, programming through sequential instructions and thereby creating  cause – effect relationships.
  • To learn through trial and error and developing manual dexterity.

Robotics and Drone Design

From 4.35pm to 6.00pm

Robotics- Thursday: Year 4 - Year 9

Friday: Year 1 - Year 3



Strategic games help students’ intellectual growth and build autonomous decision-making skills. Almost all strategy games require internal decision tree style thinking, and typically very high situational awareness – a skill that will be important both during school life and beyond.

Chess is a challenging, intellectual game that is both fun and rewarding. Chess teaches children the importance of strategic thinking, decision making, analysis, memory and concentration. It’s a fascinating game that is easy to learn but takes a lifetime to master.

Once learned though, chess can be enjoyed by all ages and played with family, friends and even online. Our experienced teachers helps pupils enjoy this ancient game and appreciate the mental stimulation it offers.

Second break
Year 1 – Year 13



In this extracurricular activity students will learn incredible magic tricks and optical illusions. Magic helps students to develop their creativity, talent, reasoning, empathy, wit and agility. It also works on different psychological, physical and cognitive aspects that will help them personally and professionally in the future.

Main Objectives: Creative and intellectual development, imagination, memory, increased concentration and motor skills.

Modays & Wednesdays

During Second break

From Year 3 to Year 9